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Recreatia: Roleplaying Games:

Game Descriptions
In my youth, I played a bunch of different "serious" RPGs -- D&D, Shadowrun, Warhammer --
and some "lighter" ones like Champions, Star Frontiers, and Marvel Super Heroes, but I
always preferred some of the more offbeat games, such as Paranoia, Toon, Pandemonium, Murphy's
World, and It Came From The Late Late Late Show!
Here are some of my favorites. Links to the game companies, and other info, are included.
LAWYER INSURANCE: Of course, all games and game-logo designs are copyright their respective respected manufacturers, and the inclusion here of descriptions and logo facsimiles is NOT a claim of ownership.
Check the game descriptions below. You can also click on a game logo for more information.
Stellar Games Fans of MST3K should feel at home with this one. Players take on the roles of B-actors being filmed in a low-budget movie. The events in the film, however, are often actually happening (that monster beating on a subway car could be a guy in a rubber suit with a plastic model, or maybe a real monster on lease from Tokyo or Dimension Z). Movie clichés and bad dialog ("Hey! Let's split up!" or "Nothing human could have survived that blast!") are encouraged, and over-acting is praised.
Want to see the game in action? Join the strangeness at as I run yet another Late Show at an upcoming convention! Check the Cons and Late Show links for info. Click on logo for more information.
Steve Jackson GamesBecome the star of a Tex Avery - style cartoon! A built-for-speed rules system makes it easy to learn, and helps recreate that frenzied cartoon atmosphere. It's also a great game for younger players, since no one ever "dies," and for longtime cartoon fans like me, there's a wealth of material for inspiration! Click on logo for more information.
West End Games A dark-humor science fiction game. Imagine a future world where civilization as you know it is run by The Computer, which oversees every person and function of the domed city you call home. There's just one little problem...The Computer is insane. Through an amazing sequence of events (explained in the book), it believes it must protect it's citizens from attack and infiltration by the Commies, and that secret Commie traitors are all over the city. Your job, as one of The Computer's Troubleshooters, is to find these traitors and execute them. However, each character has a secret (traitorous) mutant power, and belongs to a (traitorous) secret society. You must now show your allegiance to The Computer by completing your mission and routing out traitors (your comrades), all while your teammates are doing the same (you). Picture the world of Logan's Run as told through Terry Gilliam and you're getting the idea. Click on logo for more information.
Peregrine Games It's another "universal" rulebook (one that works in conjunction with any other game system), but it's unlike anything else out there. Any character from other system, through a number of suggested ways (space portal, magic, etc), can appear in Murphy's world for a temporary stay, or live out the rest of their days there. It's a comically-twisted universe "where anything can always get worse," as the book says. Your character can interact with practically anything else from other games (Han Solo meets his first Vampire, or 007 fighting a Platinum Dragon, for example). The book has plenty of suggestions and source material to get anyone started. Click on logo for more information.
It's the X-Files meets The National Enquirer. Reporters from the Weekly Weird News investigate strange phoenomenae for the tabloid. The twist is that everything printed is true. The system is simple and fast, and allows for a world of variety: perhaps Bigfoot's Love Child one week, Aliens Kidnapping the Kennedys the next. Click on logo for more information.
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